Reflex turns 1 this week after going live on Steam Early Access November 4th of last year. To celebrate, the team has released the 0.37.3 update which adds a bunch of birthday party themed items, maps, and knick knacks. But if you're trying to play hard and go pro, they have conveniently given you the option to turn off the birthday effects with cl_events 0. The update also features some movement tweaks and general game improvements. Check out the change log below.
Birthday event!:
We decided to add a bunch of stupid stuff (including effect changes to rockets, grenades and gibs) to the game for the next few days to celebrate our first year on Early Access. Lets party!
If Reflex is serious business to you, you can disable all the event customizations with cl_events 0
Gameplay:
Next pass movement tweaks
Speed and control have been increased for A/D bunny hopping to give a similar feel to 0.36.
Gravity has been increased slightly to between 0.36 and 0.37.0 values to still give an increase in hangtime and readability while feeling less floaty for players.
Ground friction has been increased slightly to improve the feeling of responsiveness when on the ground.
Speed bonus for circle jumps and strafe jumps has been decreased by 5% as many tricks were getting far too easy and that eventually rolls-on to worse maps and longer combat ranges.
This tweak slightly changes the optimum angle for strafe jumps so you may lose some speed until your technique adjusts.
Maps:
Added ctf-monolith-birthday variant
Added dm-ashur-birthday variant
Added thct2style
Added xy2
Updated thcdm13
Minor fixes for ctf-monolith
Servers:
Servers can now be passworded with sv_password.
Players will be unable to connect unless they know the password.
To connect to a passworded server, use "connect <ip:port> <password>" or use the password dialog in the server browser.
Servers can now set a referee password with sv_refpassword.
Players who know the referee password may become a referee, causing all their votes to instantly pass.
Bugs:
Fixed incorrect velocity for gibs.
User Interface:
The font color for delta score box is now switched between light/dark (based on adaptive luminance of background colour)
Added an icon to show when a server requires a password
Art:
Glass cubemap reflection support
Added frosted glass material
Game:
Added cl_camera_player <index> to instantly switch to spectating that player.
Added referee mode: referee <password>, unreferee cvars
The birthday stream will be going on most of the day over at
twitch.tv/ArenaFPS. The events planned for the day are CTF show matches, 1v1 show matches, developer interview with the whole Turbo Pixel team, new "Royal Rumble" mode showcase, King of the Hill tourney, and ending the day with some Live Mapping with
promEUs. Check out the image below for event times.
Links: Reflex Forums Update Post,
ArenaFPS