So for this topics sake we will call it Quake 5.
It's going to be a long time until it's release, and I hope they don't screw it up! So what are some pros and cons of the previous quakes ?
What movements are considered necessary ?
- Air control
- Crouch sliding
- Ramp jumping
- Bunny hopping
- Strafe jumping
- Circle jumping
- Should there be a dash movement (faster than running but only lasts a short distance and has a wait time of ummm 5 or 10 seconds?)
- Wall jumping?
- Weapon damage?
- Map sizes? what are some of quakes classic maps? From q1dm4,q1dm6,placebo effect, monsoon, Phrantic etc..
- Skins ?
- Huds ?
And whatever else I've forgotten...
Thats it, Now you can flame me for this post.
It's going to be a long time until it's release, and I hope they don't screw it up! So what are some pros and cons of the previous quakes ?
What movements are considered necessary ?
- Air control
- Crouch sliding
- Ramp jumping
- Bunny hopping
- Strafe jumping
- Circle jumping
- Should there be a dash movement (faster than running but only lasts a short distance and has a wait time of ummm 5 or 10 seconds?)
- Wall jumping?
- Weapon damage?
- Map sizes? what are some of quakes classic maps? From q1dm4,q1dm6,placebo effect, monsoon, Phrantic etc..
- Skins ?
- Huds ?
And whatever else I've forgotten...
Thats it, Now you can flame me for this post.
Edited by Nicky at 15:00 CST, 5 January 2008 - 121171 Hits