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Movies are an important part of the Quake and AFPS community. Not only are movies a great way of introducing new audienc...
Finding the best CSGO gambling sites in 2019 is not that easy. CSGO gambling has had a chequered past to say the least, with many sites being shut down and penalised because of illegal activity.

There is clearly a demand among some Counter-Strike lovers to bet on their favourite game but for the sector to be sustainable long-term, CSGO gambling sites must comply with the laws - primarily for the safety and security of esports fans but also for the sake of themselves.
Site summary for week ending 19 Feb (2 comments)
Posted by ESReality @ 16:00 CST, 21 February 2016 - iMsg
Callvote.net Warsow Sunday Duel Cup #3 (4 comments)
Posted by CrazyAl @ 19:50 CST, 19 February 2016 - iMsg
Scheduled: 11:00 CST, 21 February 2016 to 15:00 CST, 21 February 2016
Schedule: Passed

The Warsow community organises a weekly Duel tournament!

This weeks event will take place at 12:00 CDT on Sunday 21st February. Check-in opens 30 mins before. You can sign-up on challonge.


Admins: United States of America User490584, Russia Leshka
Stream: twitch Leshka, twitch ArenaFPS
Links: Sign-up, Official Announcement, mIRC #callvote
Quake games at #DICE2016 by FACEIT (38 comments)
Posted by viaIImaximus @ 06:19 CST, 19 February 2016 - iMsg
With this year's D.I.C.E. Summit 2016 ending (Feb 16-18) we are starting to get some interesting tweets from its participants. One of those participants being Alessandro "stermy" Avallone as the co-founder of FACEIT who made several tweets featuring Quake games at their FACEIT booth.


Apparently even a competition was held with Sean Dunn (General Manager at Big Huge Games) winning the FACEIT D.I.C.E. 2016 Quake Championship!
You can find a short video of the competition and FACEIT booth pictures on Twitter stermy's twitter!


On a side note this year's AIAS awards went to Fallout 4 for Outstanding Game Direction and Game of the Year!


EDIT: Did some digging around and came across this. Definitely there was a small tournament, and judging by the names these are mostly devs.

Links: Twitter Stermy, Twitter FACEIT, DICE 2016 summit , AIAS , Stermy website, Twitter ddk tweet
Season 21 of EQL has gone live (12 comments)
Posted by Åke Vader @ 04:37 CST, 19 February 2016 - iMsg
A heads up for all the QuakeWorld lovers out there regarding the fact that the 21st edition of the European Quake League is under way. This season features, after a couple additional teams were added after signup deadline, two divisions with nine teams in each. Interesting changes to the league this season can be found in the map rules section where we have the traditional maps DM2, DM3 and E1M2 supplemented by the custom maps CMT1B, CMT3 and CMT4.

Regarding the teams they remain similar to last season in division 1 with the exception of Keystompers which consists of familiar faces making a comeback on the 4on4 scene; Sweden Xerial, Sweden Javve, Sweden Dimman, Sweden Messi/ET and Sweden Dahmer among others.
In division 2 one can see that the Division 99 team, a breeding ground for new or returning oldschool players, has gone from two to four teams. Another addition is the Outdated team consisting of old school players Norway Link, Sweden Sniket (from Clan 9) and the official inventor of the rocket boosted bunnyjump, Norway Sectopod, among others.

Links: QW EQL 21, QW Watch it, QW Get QuakeWorld
Counter-Strike: Global Offensive update (15 comments)
Posted by viaIImaximus @ 13:54 CST, 18 February 2016 - iMsg
After the winter update fiasco (R8 overpowered weapon), Valve has released a new and huge update. Even though the highlight of the 1.6 GB update is the new Operation Wildfire, there are some tweaks to a couple of maps, too. According to various sources the update is surprisingly well received so far.

For the full list of changes check the release notes.

EDIT: Valve released a new update 122 MB in size. Now dealing mostly with bug fixes.

Also note that ESL Pro League and ESEA have rescheduled some of their upcoming matches due to the update.

Links: Counter-Strike Release notes, Counter-Strike Operation Wildfire, Twitter ESL tweet, ESL ESL Pro League
#spontanctf reopens (22 comments)
Posted by Insaccato @ 11:00 CST, 18 February 2016 - iMsg
Last time #spontanctf had a pickup running it wasn't even in this decade. Hopefully things are about to change as #spontanctf is being revived by a few enthusiastic individuals that just refuse to accept the current state of CTF scene in Quake Live. Let's face it, CTF is dead as it gets. There's mods that are being played and then there's CTF. Things are unlikely to change but you can always try and do your best and hopefully something good comes out of it.

Hopefully all you guys that used to play CTF pickups will give it another shot, along with the people who never played a pickup and just stuck to the pubs. Something can be done, CTF can gain some momentum and while it never will be as big as it was in early days of QL, it can still become an active scene in QL terms.

FAQ:

Can't wait to see you in #spontanctf!

~ GL HF ~

Links: mIRC #spontanctf
Thunderdome Season 6 signups open! (10 comments)
Posted by leopold @ 05:31 CST, 18 February 2016 - iMsg
Russia VVD decided to run another season of the 1v1 Thunderdome series. To counter the common prejudice of QW players being conservative hillbillies and based on scientific evidence he even added a new map (bravadob5) to the pool!

The signups are open from now on.


Links: QW Get QW, QW Community, QW Watch it
Quake Live North American Duel Cup #13 (39 comments)
Posted by flair @ 21:46 CST, 17 February 2016 - iMsg
Scheduled: 16:00 CST, 21 February 2016 to 20:00 CST, 21 February 2016
Schedule: Passed

The Spring 2016 season kicked off in style last month and it was the largest North American Duel Cup to date. Big thanks to everyone who participated and donated to make that happen. The season continues this Sunday at 16:00 CST, 21 February 2016 (please note the time change). As always the event is open to the public and signups will become available a few hours before the start time. Thank You For Quakeing!


Streams: twitch FlairTV
Links: YouTube tweet Webchat, Challonge
The money "never" sleeps with Quake (34 comments)
Posted by viaIImaximus @ 18:34 CST, 17 February 2016 - iMsg
Ever wondered what the prize pools for Quake III Arena, Quake 4, Quake Live and DOOM 3 were? What game out of the four previously mentioned had the most tournaments? Who was the top earner?

Those were the questions that got me started on this quest to write the article. With the help of esportsearnings.com website I was able to compile data to find the answers and some interesting facts. Out of the vast amounts of data available on the website, for the sake of readers attention, I have gathered what I think was most important and entertaining. So if you have the desire to dive in more deeply, be my guest, I thoroughly recommend it.

Now, follow through to read the the rest!
Article Page: 1 || next page >>
Digital games market recap 2015 (39 comments)
Posted by viaIImaximus @ 15:41 CST, 16 February 2016 - iMsg
SuperData Research has released a report on worldwide digital games sales for the year 2015. The market was valued at $61B across all platforms being PC, mobile and consoles. Since we are mostly a PC oriented community I will be focusing on the Top 10 grossing PC games listing.

The top grossing PC game of the year 2015 was League of Legends from Riot games with a staggering $1.6B, the runner up being CrossFire with $1.11B while the third place is reserved for Dungeon Fighter Online with $1.05B. What is really interesting about these three is their strong markets are South Korea and China since in Europe these games are not very popular with LoL being obviously the exception here.

Another surprise from the list is actually coming from the 4th place where World of Warcraft has positioned itself with its $814 million revenue. It is impressive that a game released back in 2004/2005 still holds those strong figures; it just goes to show that keeping your game alive with new content and decent support really pays off in the long run. Interestingly enough DOTA2 has placed itself on the 8th place with $238 million which is 7 times less than its main rival, League of Legends.

What this report has shown, in addition to aforementioned figures, is that the PC master race definitely rules the digital gaming industry. With its $6.3B in PC games sales compared to the $2.1B for consoles, this marks the ending in the everlasting battle of PC vs consoles.

Check the entire Top 10 grossing games of 2015 for PC, mobile and consoles.

Links: SuperData Research, Top 10
22 Reasons to Love DOOM - Part 1, 2 & 3 (67 comments)
Posted by viaIImaximus @ 15:35 CST, 15 February 2016 - iMsg
Continuing on the hype that seems to be picking up rapidly, bethesda.net is releasing a three part article explaining in detail 22 reasons to love the new and upcoming DOOM game.

In this, first part, the article focuses on the weapons, the characters, the demons and the teams behind DOOM development. The article also includes an in-game animation of a "Glory Kill" (looks awesome!) which is a new feature for a DOOM game, also a couple of screenshots from the game and artwork.

A few words from project leaders and their look upon previous DOOM's history and moments of glory are also cited.
"It adds a great deal of pressure because we aim to repeat history and reintroduce DOOM into pop culture again as well as revitalize the franchise. It’s a tall order that requires true teamwork. We push ourselves technically, and we are always learning new processes to improve art.” says the Environment Lead Lear Darocy.
DOOM is set to be released this spring so get on board of the hype train and get some Love!

EDIT: Part 2 available!

EDIT2: Part 3 available!

I'll be updating this post as each part gets released.

Links: Twitter DOOM Twitter, bethesda.net , Link to article
Quake Live in numbers - Steamspy 2016 (51 comments)
Posted by viaIImaximus @ 14:04 CST, 15 February 2016 - iMsg
Roughly a year ago Aquashark posted Steam statistics concerning Quake Live sales and player numbers in this post.

Now it is time to revise those numbers and compare them to the current data but this time from the steamspy website. Steamspy uses the basis of Steam Gauge but the stats are updated daily and there are some interesting features like YouTube and Twitch views, concurrent players, playtime in the last 2 weeks, just to name a few.

The old stats from March 2015:
Quake Live on a surprising #15 spot (1,749,338 owners; 891,236 players; 3,631,170 total hours played)
Current February 2016 stats are as follows:
Owners: 2,577,722 ± 36,740
Players total: 1,331,331 ± 26,462 (51.65%)
A few notes about Owners and Players. The number of "Owners" states how many Steam user profiles have Quake Live on it. It doesn't represent the true sales as the game could be acquired either through giveaways or gifts, promotions etc. On the other hand "Players" mark the number of Steam user profiles who have started the game and played it for at least six minutes.

We can certainly detect an increase in numbers but do we actually notice it? See all Quake Live related data, visit the steamspy website.

Links: Steamspy, Quake Live Steamspy stats
Site summary for week ending 12 Feb (3 comments)
Posted by ESReality @ 16:00 CST, 14 February 2016 - iMsg
QuakeCon 2016 Pre-Reg dates announced (42 comments)
Posted by viaIImaximus @ 15:59 CST, 14 February 2016 - iMsg
As we have already reported on the date and place of this years QuakeCon 2016 which you can read about here, now it's time for some QC swag!
To be more precise, the official QuakeCon website states the following:
New for 2016, attendees that pre-register will be able to build their own swag packages full of exclusive QuakeCon merchandise during the online registration process. We will also have a limited quantity of these items available for purchase on the show floor.
To check out the QuakeCon 2016 pre-reg dates head over here and for the 2nd annual official t-shirt design contest click here.

Links: QuakeCon 2016, TwitterQuakeCon twitter
Business of eSports Panel 2014 (18 comments)
Posted by viaIImaximus @ 12:46 CST, 14 February 2016 - iMsg
When it comes to eSports this site has mainly been covering the games themselves, Quake being at the forefront. But eSports is becoming a lot more than a "game" someone is competing in, be it offline or online, at an event or tournament. Stepping back and looking at eSports you will notice there is a lot more to it and most notably it's becoming a business.

Red Bull eSports did an interesting live panel concerning the business aspect of eSports at the Georgetown University School of Continuing Studies in Washington, D.C. The panel was moderated by Sean "Day[9]" Plott with special guest panelists Chris Radtke (Ziff Davis), Ben Goldhaber (twitchTwitch) and Rod "Slasher" Breslau (former ESReality journalist). Topics range from, where the money comes from, business models, jobs and roles in eSports, presentation of 'numbers' and many more, these just being the basics. The guests give insight with their own experiences and opinions on the subject with some general advice on business itself.

The panel is divided in 5 parts on YouTube YouTube and is about a 100 minutes long altogether. Some interesting points being, speakers mentioning Quake as their eSport game and furthermore "Slasher" mentioning ESReality as the start of his career as a journalist.

Business of eSports Panel w/ Day 9

Part 1 - Topic: Business model
Part 2 - Topic: Where the money is coming from
Part 3 - Topic: Jobs and roles in eSports; Slasher mentions ESR @ 13:13 mark :)
Part 4 - Topic: Presentation of 'numbers' and getting funding/sponsors
Part 5 - Questions from the audience

Even though being a year and a half old now, still some valuable information was presented at the panel and I strongly suggest it to anyone, even remotely interested in this side of eSports to, well, watch it.

Links: Red Bull eSports, Day[9], twitchTwitch.tv, Ziff Davis

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