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John Carmack: I have been thinking hard about that. I see your points, and they make sense, but we just added a bunch of character specific footsteps, and for non-professional gamers, we think they add to the experience.
If there were a small set of professional rules that I agree with in theory but have chosen not to pursue because they conflict with more common play, then an official "pro mode" might make sense. Any other suggestions along those lines?
I just see no skill in the instant weapon switch